I'm a postdoctoral researcher at Rikagaku Kenkyusho (RIKEN) (Wako Campus) in the iTHEMS program working in the field of mathematical geometry processing, data visualization, and mathematical art. I am a founding member of Math+ and a member of the Solid Modeling Association, Eurographics, SIAM as well as of the SIAM activity group on Geometric Design and the Solid Modeling Association. Furthermore, I am an associate editor of the Journal of Mathematics and the Arts.
My research interests are set between Computer Science and Mathematics. I am mainly concerned about all issues related to point sets. This includes the acquisition of point sets via 3D-scanning as well as their processing afterwards. Key terms for the latter are surface reconstruction and cluster algorithms. In regard of efficiency, I am interested in nearest-neighbor algorithms and data structures. Furthermore, my research also revolves around different connections between mathematics and arts.
From September to December 2019, I was a postdoctoral researcher at ICERM, Brown University working in the topical semester program Illustrating Mathematics. Find some results of the semester program here.
I obtained the title of Dr. rer. nat. in July 2019 at Freie Universität Berlin as a BMS Phase II student working in the field of mathematical geometry processing in the mathematical geometry processing group headed by Prof. Dr. Konrad Polthier. The title of my thesis is Neighborhood Data Structures, Manifold Properties, and Processing of Point Set Surfaces. It was graded "Magna cum Laude". Throughout my PhD and Master's studies, I have been a member of the German Mathematical Society and the Berlin Mathematical Society for which websites I have written several book reviews.
From April 2018 to July 2019, I was COO of
Mathe im Leben gemeinnützige GmbH, mostly working in the project
Mathe im Advent.
From February 2015 to July 2019, I was associated to the SFB 109 Discretization in Geometry and Dynamics and was a member of the joint Matheon project C05: Computational and structural aspects of point set surfaces.
I received a M.Sc. in Mathematics in 2014 with focus on a Kd-Tree data
structure implementation within the setting of anisotropic point cloud smoothing.
My Master's thesis can be found here.
In 2011 I finished both my B.Sc. in Mathematics and my B.Sc. in Computer Science with a thesis on Parikh's game logic.